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3D Characters - Extracting and getting them in the Game

The whole character edit process from ripping a SRR character from the assetbundle, editing in Blender, packing it into a new assetbundle and getting it into the Editor to work in the game. A good news is that 4.x Unity Editor versions are now working in Windows 10/11. To pack assetbundles you need a pro Unity Editor version. These are the versions you need: Shadowrun Returns - Unity 4.2.2

Dragonfall - Unity 4.3.4

Hong Kong- Unity 4.6.2

For much more info, see the Modding Page in Fandom.

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